Separate names with a comma.
Interesting... yeah, game and watch sets your games apart from the crowd... I think an app needs impulse buyers when there's no significant...
How were people finding your game? And what made them buy the game?
I agree with you. I'm seeing the same thing. Look at the top grossing apps... there are only a few $0.99 ones... I find that if a game has...
Marketing is extremely important. An average game with great marketing will likely do better than a phenomenal game with poor marketing.
Thanks.
Not sure what the procedure for this is. Appreciate any info. Thanks.
How do you guys decide what games to talk about? Is there a way for devs to ask that their games be considered for mention in the podcast?
Go into itunesconnect, then go to Sales/Trend reports...
Awesome robotsymphony! :D I like those sketches! It would be cool if you could also have the Billy Jean look from the 1983 Motown 25th...
Not sure... I'd go by California time... so I'd set it to the 21st... Not really sure how long the window is... :o
Yes, what you said is correct. As dawvee said, if you want to setup in app purchases, you may need to create a unique app id and development...
Sorry, I meant there are two different profiles you need. 1 development profile for all your apps... and 1 distribution profile for all your...
wow! this looks really fun! I'll be getting this! Does the cat change costumes in the game itself? I want to see the cat dancing in the Smooth...
Do you have ArchRobo? Get it while it's free! :D
Our app ArchRobo uses Agon.
I think the device needs to be registered in the portal in order to test the app o it. Yes, I use a single developmet profile... and a single...
hey robert! I think Apple will inform the IRS about how much everyone earned... they have your tax information from when you signed up.
There are 2 types of profiles: 1) Development provisional profile, used for testing your app 2) Distribution provisional profile, used when...
I'm curious what you think about doing this... releasing an app free, to give it some publicity... then eventually making it paid... have any of...