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Nicely done, Brightsiderus! That final secret level is insane - I think I died on the big red platform full of timed spikes 5 times in a row...
The bosses are all dragons, but each one introduces a new trick or two, and the final incarnation is quite challenging. My only minor gripe with...
Besides the flying hat and ground pound hat cubes... The heart hat gives you ability to take an extra hit (if you aren't already powered up). The...
Been off the grid for a while, but it's great to be back, and even better to be able to share some good news! Flicky Marble finally has a release...
Love those squared off thumbs! Serious though, this approach to animating a tutorial is brilliant.
Neat concept - almost a cross between Match 3 and Tetris!
Now, one of the reasons for the long delay for this game is that I've never released a game only to say to myself, "man, I wish I had released...
Took a bit longer than I liked (dang day job) but I've updated Slam Mania to 1.0, pending approval from Apple before new build can be distributed...
Hi Nullzone, While updating graphics assets for a game this old is probably out of the question (cost aside, just getting the original artists...
Sent promo codes directly to Nullzone and blebhertz via PM. As promised, here's a batch more: XJE6RKYE4PRY FET7TYE9FR67 PWALTHNXLT6A...
Apple's been periodically threatening random developers to remove older (perfectly working) games that haven't been updated recently, giving "30...
I'm planning to refresh beta with a release candidate this weekend, and will add new batch of testers at that time - thanks!
Refreshed beta with a handful of changes including: Accessibility: Player now has an extra "hit point" allowing it to survive an initial hit...
Refreshed beta with a number of changes including: - new music on/off option - new crowd sound on/off option - new option: full z-axis vs....
I played the original beta quite a bit, and am really enjoying all the little improvements in the final build. The little newspaper cut scenes...
Refreshed beta with a handful of mostly-cosmetic changes including: - alternate palette for crowd variations - interactive photographers w/...
It's been a long journey settling on a final default rendering style for levels. The current blend of ambient occlusion and checkered graphics...
I think I had about 8 losses, almost all by decision. I play as "Karate Fighter" on Game Center. Generally I would skip to unlocked harder...
I managed to complete the current career mode. A few notes: - I know a lot of people hate ‘energy’ systems, but it might be useful (along with vs....
Some initial feedback, from iPhone 6+ Game has a unique feel to it. Oddly, it actually brought back memories of Arcade Ring King. I tried...