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It's always about the money. Call of Duty for the iOS, if it existed, should be able to sell at a multi-platform competitive price. Likely between...
It's a different market. iOS is for casual gamers and indie developers. Vita and 3DS are for dedicated gamers and major developers. They can...
Lafraud is choking, again. Gee, what a surprise. Miami really does have better players, but King James is never there when you need him to...
I'm sure there will be something new to follow in Infinity Blade's footsteps, but let's not crazy. 10 million is a drop in the bucket for Epic....
They are going to encourage hardcore game development in order to entice dedicated gamers. They are going to enlist the help of a score of major,...
You're not really going to find this on the iOS platform. Premium Storytelling denotes an extra level of polish that indie developers often can't...
I have around 450 iOS games, 65 or so 360 games, 50-ish PC games, 12 PSP games, 6 3DS games, too many Ps2 games to count. Variety is the spice of...
I absolutely loved the last console version of the Punisher, the one made by Volition. Extremely underrated. Now that's my definition of a game...
well, so long as nobody starts shouting out, for no particular reason: "RPG!!!" Against, this is not a clone. Gameloft's newest crop of games...
Curse you, Rick Ashley! Curse your toe-tapping melodies and boyish good looks! Excuse me while I take my robot out onto the dance floor....
Who cares. Screw Call of Duty. Real gamers know that Battlefield owns CODs sorry ass. Lazy gamers who just follow the herd out of convenience more...
Capcom doesn't seem to take the iDevice seriously. Odd that they put so much effort into Street Fighter and so little effort into everything else....
Making it cheap. Sell it cheap. When it comes to the appstore, that's how most developers roll. You want the real deal, be prepared to fork over...
If it were a full-fledged Call of Duty or Gears of War, people might pay 19.99 for it. A full fledged Gears of War would be worth twice that price...
Not really. When you, as a game developer, can still sell 3-5 million units of a console game for 59.99 a piece, but can barely sell a iOS game...
It's in the room. People just tend to ignore it though. It's kinda off in the corner, with the pink elephant.
Gearbox is pretty awesome. Much like with Wolfenstein, I don't think this will translate well to modern day. Duke Nukem is a cardboard cut-out...
In the NBA, talent wins. In other sports, systems, coaches, chemistry, luck, etc., all play keys roles. In the NBA, none of that matters. Talent...
There are two Burnout games for the PSP. Both are good and both are cheap. Not iOS cheap, granted. But PSP cheap. You get them for less than $20,...
Fastlane, Hill Billy, iDodge: Space Ninja, iDracula