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To be clear. I'm confident that most people will love the demo, and a good portion of them will buy the game, but my partner made a good point....
Good advice. At least, I will send the demo to reviewers. Thanks.
Right. I would have never thought a demo could hurt. But listen to his argument. He starts talking about this at 8:42. and 10:36 at he pulls up...
Hey guys. So, I was currently wrapping up the finishing touches on the demo for my upcoming game CastleAbra, when I stumbled across this video:...
The new icon is great. Congratulations, and thanks for sharing.
About to Blow Up Part 1. Free! Hey guys. Just a quick note, that the game is free for the time being! Enjoy, and feel free to give us a review....
You are probably right. But for some reason, traditional adventure games like the stuff Big Fish makes seem to go for a "premium" of two or three...
Well, I've been working on my game for 3 years now, and I'll be damned if I sell it for a dollar! But I might end up selling it for a buck if...
Good read. Maybe I missed something, but how did you finish the code after you gave up on that Indian company? Anyways, good luck with your game!
Yeah. Big ups to RGB. I admit, the only reason I used it is because it was the default setting in photoshop. :p From what I know, it's not...
Color correction is weird and complicated. This is an excellent link that explains some of the difficulties involved: gballard.net Basically, I...
I'm weeks away from releasing a story driven adventure game and I share your concerns. A great source of inspiration to me is Fire Maple Games...
Hi. I checked out your homepage and watched your trailer. I noticed that when you click full screen or any other control in the youtube video, a...
Yeah, I'm pretty curious. At any rate, when my game comes out in a couple months, I'll share the good or bad news.
Has anyone ever heard of an over 50mb non AAA title becoming successful? Unfortunately, there's no way my upcoming game will be under 50.
Howdy! I'd like one of them booklet things if you got any left. :p [email protected] Thanks.
Kinda makes you wonder if it's worth spending untold hours trying to promote your game. Maybe it's better to spend that time polishing your game...
Thanks. I hope the series continues too. The indie game business is pretty tough, but we're optimistic.
Thanks. The creator is my long time friend. He's a great musician too and is making the music for my upcoming game. I'll pass on your compliments.
About to Blow Up Part 1. Free! Hi Guys. My partner has made a really fun old-school adventure game. It's been discussed in this thread and I...