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dbagga - interesting. So I'd had the same experience as you where I was starting to see "infinite loads" after dropping beacons, but it's really...
Ahoy! One thing we didn't realize was that releasing the soft-launch would turn off the current Testflight build. Oops! If you tried to download...
Dbagga - sorry, that's a bug. You can get around it for now by dropping each pin individually. We'll get that fixed ASAP.
"Intricate"? How so? Just not a word that comes to mind, for me, when thinking about the game. :D
dbagga84 - yeah, some of the animation can be a little choppy on some devices (weirdly 6+/6s+ seem to be the worst offenders). We're constantly...
Hey, dbagga84 - sorry, I thought I'd added you, but somehow screwed things up. I've re-added you, and you should get the invite any second. Thanks!
Thanks for the kind words! Glad you're enjoying it so far. We're still tweaking quite a few things - you might even have noticed some changes to...
Ha! You beat me to it. If anyone else wants in on the TestFlight build, just drop me a DM & I'll be happy to get you on the list. Thanks!
Thanks for the kind words, kimchisoju (great, now I want food). The TF build is running a day or so behind - had some last-minute issues we...
One of the things we're actually still contemplating is whether this is an F2P game or a "pay once + microtransactions for cosmetic stuff"...
A little bit on the way combat works in Aftershock: As a card-combat game, it's turn-based. Each turn represents about 3-4 seconds of action....
Yes - this is built on the same combat system as Give Me Fuel. We put that out originally to get some time on that & make sure the combat system...
Testflight build should be going out today - if anyone else wants in, just send me a DM with your info. Thanks!
Also, since the in-game shots in the App Preview are pretty short, here's what the game looks like in-game.
Absolutely! Drop me a DM or send an e-mail to [email protected] and we'll get you on the Testflight list. We're going to be soft-launching...
A little bit more on "Adventure Mode" in Aftershock - The overall structure is pretty weird, compared to most games you're used to. The...
Oh - one thing I just realized from the preview vid - the combat animations, while formatted for widescreen, *are* what you'll see when you play...
[media] Our new game is "Aftershock - Tactical Card Combat". Earth died, and the remnants of humanity survived underground for decades. But now...
Odd - sorry if this is a dupe, but a previous response seems to have gotten lost. imdakine1 - there is a timer for "free Fuel" on the main menu...
Hey, iOSgamer1980 - obviously, I'm sorry to hear that. I do want to clarify, though, that this wasn't a change made "at the drop of a hat". I've...