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Oh yes I can. :(
An iPad or universal version would have been nice. This looks just like my kind of game. No iPhone tho. IPad only.
Bought it. Played it. Realised how good and polished Wipeout 2097 was. Realised pseudo clning rarely ever works. Deleted it. Sorry.
edit (I'm not playing a lot I had an accident and I have to recover for 8-12 weeks so I'm asleep a lot and not online anymore for a while)
The stupid gamer response:
One more thing: It strikes me that some developers in this thread dont talk about IAP as a phenomenon in a broader context but mainly wanna talk...
I spent 25x € 5.99 on Taiko No Tatsujin song packs (actual playable new content). That is € 149,75 (or roughly $ 195,50) (!) I would never spend...
Meanwhile, a fix WAS submitted to Apple but it never made it to the App Store and the game was pulled. ...now what?
(Completelt off topic; I LOVE your Avatar Mr. Ugly!!) :)
Actually I would. I'm an artist myself. Not breaking even. So I feel for developers. My God: is 2.99 PREMIUM now? I remember buying Asphalt etc....
I agree. LILY was a good example. It had a price tag when it came out that was higher than most games. And the iAp was costumes and a key. That I...
Exactly!!
Ruby: I paid 24 bucks for final fantasy ios. No problem. And I think developers like Rovio who launched Angry Birds with no iap in the...
Wow. I remember my iPad 1. The wonderful games. You bought them. You played them. Depending on production value there were different price points....
1.3 is out. Still no ad-free IAP as far as I can see. Thanks Pikpok, for keeping a promise you made when it was released in November 1012. That...
I would. In the blink of an eye. The App Store needs console quality premium games with no freemium or iap aspects. For a good game like this,...
This.
I'll but it, AND gladyly pay more, when a complete release is finished so this is a REAL racer with various modes, named appropriately. This, for...