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Does it reveal the best possible score after you've completed a stage? (also, the youtube link doesn't seem to be working for me)
Either my google-fu is crippled, or the ratio of blogging to tweeting in the iphone dev community is the soul of wit, but I tried to compile a...
Ok, acknowledging the wild disparities of wealth throughout the world, I simply mean that on the scale of things to spend your money on, the low...
As a consumer, you have to account for support in your purchasing decision. I've had more than enough brand products go obsolete or lose support...
Anything you want to secure from tampering, throw into the hash. Because every value in the hash will be required to reconstruct it correctly, you...
I think one way to avoid feature creep is to conceive of additions in terms of updates or upgrades to the game. Latch on to the notion that...
Ok, I posted the second part of my leaderboard tutorial, which includes building a web service in Rails. You'll need to have or gain a cursory...
Ah, it looks like I basically fell onto the same page as the both you about how to implement this. And the Rogue Touch listings are pretty...
I'd be interested in helping with this, especially developing the backend/services part. I'll go ahead and state an open bias for Rails since it...
So, I started researching the different leaderboard services that have appeared scoreloop, openfeint, igetscores, agon, gecode and for my...
Heh, that's funny Mindfield. Of course, as a fellow developer, I endorse your shift and applaud it as a move in the right direction. Good luck! :D
For most of you the majority of these sites will be familiar, but I made a list of the major iPhone game review sites and posted it at my blog. I...
Heh, I like it. Reminds me of Egyptian Ratscrew. I can think of a lot of game modes, too. I'd like a mode where you and your opponent's...
Galactic Keep looks excellent, and pretty much touches all my major old-school pressure points. What a natural fit you've made with the iPhone UI...
Amsterdam, Netherlands reporting. I'm here in the swampy, summer rain, working in my spare time on my first iPhone game.
Hello all. This isn't game-related, but my company is hiring for a full time iPhone developer position, and I know there's a lot of talent on this...