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GPL3 is a non sane license please change. It is not useable in any kind of commercial app. Please change to an actual free license like MIT or...
AAA+++ YOU HAVE TO GET REAL HARDWARE TO TEST ON!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! The simulator runs at native speed of your...
You sign up for a number of ad services, then you use what is called a mediation layer this takes care of switching between ad companies when 1...
Interesting in the last 4 days my iAd fill rates about doubled and earnings went from .20 a day to 1.50 - 2.00 in our one test app... Thats...
Actually a bank can and in fact it happens every day. Banks make mistakes and correct them later. In fact I have such an error sitting in my bank...
1 Billlllllllllllion Dollars!
Apple is NOT a bank. This is not a big deal is why no one is bothering. Sometimes the accounting is messed up... DBs fail etc. Apple...
On a positive note our MobFox earnings are doing GOOD in the new year while iAds is almost 0 some days lately... I have no idea what the...
Sounds like you are doing this wrong. What you want is more then 1 ad provider at a time. You can code this yourself or use and ad aggregator...
You need to use a real device for testing and especially for games and opengl performance etc.
No they do not. You need to pay with a Credit Card.
I swear there was supposed to be a Mac port in progress for about 10 years now...
Having my own games featured in new and note worthy sub categories a few times now in different countries.... YES IT DOES BOOST SALES. I...
Well that all sounds like the worst of it in the US also. What does 2,2-2,4 ? That notation / numbers have no meaning to me in the US.
I will let my german friends know and pass on info if they are interested. Thanks :) On that note do you feel the game industry pays less then...
BTW friends in germany seem to be reporting there is not a good market for iphone developers there. Is this true? Not a lot of jobs and poor...
I was talking about salary... non contracting. But here looking around the US and talking many people on #iphonedev the average senior iphone...
Mr.Ugly totally did not understand... But I see that was a addressed. To add a bit more to this discussion... First off I talk to...
Sorry US20K sounds cheap... With most ios devs I know charging $100 an hour and up for senior level work. So... 3 months * 4 week * 40 hours *...
What convinced you to go over to Zynga?