Separate names with a comma.
Just double tap the screen. :) Btw folks, we just uploaded a preview video for version 1.2!! http://www.youtube.com/watch?v=Rzc45eFAmEs
You can always force an update by downloading the app again (Apple won't charge you the second time). :)
Awwww you can't compare SkyCoaster 3D with a PC app (but yeah NoLimits is awesome). The iPhone's hardware has a lot of catching up to do: The...
@Lukearcade22: Ha ha you beat me to the announcement! :) :) Good suggestion re: the icon. I'll definitely experiment. So, yes, Apple approved...
Ok folks...we are in the process of assembling some sound effects for SkyCoaster 1.2. If you want your screams to be included in the scream...
I'm looking forward to v1.1 too. :) It's frustrating for us small-time developers that Apple makes us wait a week after we finish a release before...
Hey guys, We just submitted v1.1 to Apple for review! Hopefully it will be out by Feb 23 (fingers crossed)....
We've been thinking about it. If we do draw in the roller coaster car, we're going to have to give up some of the physically impossible tight...
Yeah saving and replaying the track is easy (but building a file management UI is not very fun). It will definitely be in a future release. :)
I was thinking, roller coaster tracks have to be long and complex to be fun to ride. If you had to build one piece by piece, it will take a really...
Here's Ziconic's twitter feed: www.twitter.com/ziconic App-related tweets only. You probably don't want to know what we had for lunch today. ;)
So here goes. Apologies if it comes across as somewhat dry. :) The roller coaster track consists of multiple segments, each of which is...
Hey everyone, We're the developers behind SkyCoaster 3D -- thank you so much for all the kind words and constructive feedback!! We are...