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Woah...was that a banner ad that popped up during gameplay? They're only supposed to load while the restart screen is visible or you're in the...
Oh yes, don't worry. I have no more plans for drastic changes after portrait/top-down was implemented. From Cilo's comment I was mostly just...
Thanks for your detailed review, Cilo, as well as the screenshot comparison to help explain your points. I take all critique to heart and will see...
Ah, you're the second person to find an un-openable chest. I'll review the code and try to figure out what's going on :)
There is a blue square in the top right of the screen. Tap it :)
Thanks for that review, Cilo. Not sure what you mean by the sizing of the sprites. I think things in QK are pretty consistent in size. Do you...
Hey guys, thanks for the feedback! Screenshots are ideal when it comes to helping me address issues. The health chests/powerups are a great...
Hey Sexy Pirate, Glad you like the new angle! When you installed the update, did it clear your save file, the same way it did for Exact-Psience?
Tap the little cube in the top-right corner of the screen :)
Wait, really?? None of the save-file logic was changed....did you delete your app data before upgrading? How many coins did you lose? PM me your...
Update! Version 1.01 is now live on the app store! [img] Changes include: * Play in portrait mode! * Switch to top-down view! (tap the cube in...
The next update actually has this too, for the ad removal IAP. Still have to figure out where to find the space on-screen to have the "buy...
Hey, It's by design, yes, but only because I didn't anticipate people getting so far! In the update after the next one (I have a bug-fix...
Hey, this is a known bug (happens when you get an artifact in endless mode)....it's fixed in the next update :) Should be out soon.
Game Update (that is currently just waiting for app store approval) has top-down view option :)
If you don't want to pay for the IAP to remove ads, just turn on airplane mode while playing and you won't see any :) Alternatively, an update...
By default, 'continuous drag' mode is off...which means that only 1 swipe is registered per finger move, until your finger is lifted. During quick...
The button will always be generated within 9 blocks of the gate, length-wise. If you come across a gate that doesn't seem to have a button...
This *is* a possible situation, yes. You have to be careful around falling tiles because they can make backtracking impossible. Alternatively you...
Hey, all the fences that get generated have a corresponding button that, when pressed, will cause the fence to go down. Sometimes the button is in...