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What position would your game need to be to make roughly $100 per day? either through paid download or IAP's? any ideas?
You see the problem I have with all of this is, I get how they get up there, but how do they stay ? if you have continious streams of funds to put...
But that to me that is just another way of demonstrating how important marketing is. You can have the greatest app in the world but if no one...
Great games will succeed on their own merit regardless of promotion techniques used by others. I'm about to start on my own iPhone game, and yeah...
Thanks for the advice. I'll just be sticking to 2D for now. I'm interested to hear why you wasn't impressed with the exporting from AIR to iOS?...
I've been a Flash developer for about 8 years, and it's time to get my head into Apple game development! :) Obviously I've done a lot of...