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I would like to thank all of you who have lent a hand, given me your words, and shared your knowledge. Its been a wild ride getting this first...
A bit informal but just wanted to shout about my new free game. Swangle 2. Just submitted it to Apple for final review. Swangle 2 features...
I really like the idea of focusing on the players share tactics, thats a good one.
Ahh well that always helps :), but i was just sorta thinking that maybe the developer could sorta start up the conversation? Or provoke it in some...
I've been watching the Touch Arcade forums for a little while now and I seem to notice two different types of threads, one has <1,000 views and...
Very bad news as far as i can tell, unless apple has changed their ways. http://www.cocos2d-iphone.org/forum/topic/21417/page/2 But it pretty...
I think I have a finished copy of my press kit, but I have been getting such good feedback from ya'll about the process I thought that I would ask...
I wish someone would answer this, I'm really looking forward to hearing the answer!
Do you think its better to go though a service like prMac or to try and do it yourself? I have a pretty lengthy contact list that I plan on...
Hello developers, I've got a rough draft of my press release for my game, but I'm sorta running in circles at this point with both the layout...
You guys are all probably right, maybe it does need a little more character, but I really spent forever trying to make this game look and feel...
30BelowStudios, well right now its approved by Apple just waiting to see if people want a pre-release look at it. I was told, last time i released...
Wow! thats really quite the list, thanks!
Thats probably all true, I'll work on an email and maybe a press release? I just don't want to release the game and blow my chances by not having...
I thought that maybe I had a super genious idea that I would tweet to reviewers and ask them if they were interested in playing my game,...
@Astraware I think its a little better than a cold call because they have the option not to respond. But I think your right about the first...
I was making a list of journalists that I often read and marking down their twitter accounts so I might contact them when my game is released....
@DemonJim Thanks for the tip. That makes it so much easier to do a VIP release. Hopefully others will find this if they need it.
I was wondering if it was possible to upload a game to the AppStore set the release day way in the future, and then generate download codes for...
I agree, I have a version of the ad that has different copy(text). I was thinking something like, "Swap. Select. Swangle." for the tag line. thoughts?