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No in game sound, or no in game music?
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Think again. Do you think Ferrari and Lambroghini would give license to damage their vehicles in game?
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Yes, all devices are supported. Output differs.
Given the diametrically opposite preferences expressed here, I suspect one can adjust the settings to make in more arcade vs more sim as one sees...
You can judge for yourself. Obviously the XB live version looks better......
Hmm, did you watch the muscle car in the online races toward the end of the 1st and last youtube videos posted in this thread so far? I would...
uhm, where is the RR1 muti-player gamecenter update?? :confused: Doubt I will bother with that game after this puppy hits the store...
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http://www.slidetoplay.com/story/lara-croft-and-the-guardian-of-light-hands-on-preview-and-video iWDcOMZ7eHo
Either way, for all those eagerly awaiting IB's promised updates, the success of the game in the app store is critical..
Car choices likely are in part influenced by which car licenses Firemint was given freedom to minimally damage in game...
for grounding V-P-iQMhECg 0kl_9Y3e0m0
[IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG]
Yesterday's news...:cool:
re: damage Will the game feature destructible vehicles? How does official licensing factor into this?...
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http://itunes.apple.com/us/app/need-for-speed-shift/id337641298?mt=8
http://itunes.apple.com/us/app/cut-the-rope/id380293530?mt=8