Separate names with a comma.
From the keynote "97% of active mobile users never pay for a game" that is purchase or inApp purchase. Makes use of ads look more and more...
seriously you already posted this. People asked for examples you ignored them. Why anyone would work with you is beyond me.
At least they gave you plenty of warning and developers got early releases in xcode which gave you time to fix. Apple is really bad at not...
I base that on what I have read, and the people who have posted on the forums. If you are doing more than 1% you are doing exceptional well....
Unity has done that for me always so I forgot about that!
Conversion rate for IAP for a free game is usually about 1% if you are doing well. It could be less if your game isn't great.
The screenshots make sense. I was hoping that there would be a one resolution preview video but it seems like the screenshots they want a preview...
is your end resolution your brother lent/gave you some money to do it, or that a publisher was found?
Excited in theory. In reality logging into an additional platform is hard. I find 20% of users at most login to gamecentre. I imagine google...
There is a general thought that the first week is often make or break because of the boost apple gives you in the rating for being a new app. As...
In strategy games sometimes people overthink AI. Sometimes "find closest target" is fine for a unit, or "find nearest building" etc. Some people...
It also depends how you define fast! I am sure if you started using the built in functionality all of a sudden it would compare a lot better....
It was a member of these forums who did the Monkey X tests. Yes it performs better in certain situations and also assumes you have no interest in...
Thats why many people have been turning to kickstarter, that said I don't believe it is really great for mobile games. If a publisher likes your...
Postcards a silly idea in the days of email! No need to chop more trees down. The problem is the best publishers have no shortage of contacts and...
You are looking at it totally wrong. You are still going to be exclusive to a publisher, you can easily approach multiple publishers and then if...
You could always try for multiple publishers at once but I figure getting a publisher who will truly help you is pretty hard without some contacts...
It is true the only real correlation with success is the number of apps released. I assume that is because in general you get better. Sometimes...
I agree on the name. That would mean I wouldn't even click to get the description. i only looked to provide feedback.
I found your description hard to read. Your screenshots don't really tell me much about the game. There is no trailer in the preview even though...