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Does it *never* show an ad or just sometimes not show an ad. It could be a fill rate issue.
Of all your projects thus far (Xammond / Zenout) - this one is the most visually appealing! I agree with the other commenter on the tron-vibe....
An alternate solution to cjerian's: Once per game if at least X minutes have passed. I've found 2 to be a good number for X, but my games are...
Exactly this, we tried teasing art, teasing mechanics, showing development stuff (picture of our wall with all 100 levels posted on it.) We could...
Chartboost, Tap Joy, any 3rd part ad service worth its salt could get you that in an hour. Small numbers like that is useful for soft launching...
TBH I don't handle that anymore, it's been a long time. Sorry I can't help you there.
My opinion: If you show healthbars and have numbers on said healthbars, you should almost definitely be showing numbers when you're subtracting...
1) Reduce the scope 2) Validate assumptions by soft launching / beta testing 3) Reduce the scope 4) Don't assume "if you build it they would...
It was a long long time ago, so details are fuzzy, times were different on the App Store and anything useful at the time is surely outdated info...
Nope. Even with great feedback and good reviews edit to add: yes, I will have that review permanently bookmarked for all time.
That is scary on so many levels.
(emphasis mine)
If you want to keep that control method, you will have to design your levels around it. Keep everything out of the way. Remember you have both...
My friend and I used to run a homemade space RPG way back in highschool. His main character was always Blackharon, and mine, Mi Who. This was...
Feud is mine yup. I didn't work on JP or Flintstones. Almost everything (except the game show bits) changed in FF2. If you want my full project...
Quite possibly it is, but when you're doing a clone of a clone, all the Design decisions have been made in advance. I spend more than his turn...
I find this to be rather aggressive and very untrue. From another thread: this is one of 1stSPIN's games 2048v2. When I realized the kind of...
Sadly I don't think this is a solution. When I've completed a game (that can be completed mind you) I'll rate my experience and move on. I don't...
Off topic: Dude I follow your mars rover stuff on twitter pretty earnestly and I'm amazed at how you pull off game dev too! Seems like I'd be...
I love the little details. The hand written "Enjoy" made me chuckle. Beyond a thicker font, I see a disconnect between the top header (big,...