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Ignore the first part of the TA blurb. Card upgrading is a liminal mechanic that only comes into play on a limited number of occasions, as a...
Yeah, any chance we'll see cloud save functionality for iPhone-iPad jumping (and general peace of minds, once the unlocks roll in), Kepa?
Yeah, this really is all that. Death Road versus Binding of Isaac for roguelike of 2017 (not to mention the GotY all-star brawl) will be a brutal...
Directly from the source, with plans for the future to sweeten the deal. And the upcoming expansion offers some serious flexing of those design...
I sure am, and will be even more soon. It might actually become my primary and often only MMO here on out. Hard to compete with "desktop"-class...
The combat system, how much skill, strategy and variety is there to it?
I'll spring for that. Thanks.
Yeah, the implementation is rough. Iron Helmet (the guys who made Neptune's Pride, the game that Subterfuge drew many of its most clever mechanics...
Dire Wolf has some serious design chops. These are the guys currently developing Elder Scrolls Legends alongside Eternal. For TESL fans, that...
I've had a weakness for this setting archetype (minus the japanimation) ever since an ooooold RPG based on early Arabian mythology and the Realmz...
Unless InterPlanet opens up masively later on, it has nothing on Vega Strike. Unlike the latter, which offers full manual control of ships in...
The heck this come from? I guess something good did come out of the Paradox acquisition of White Wolf. (My own Onyx Path fanboyism aside, I think...
3 dollars for XCOM: EW might be one of the best value (not to mention playtime) for cash deals in gaming history.
Like I suggested previously in thris thread, if iCloud and/or automatic savegame backup (which is almost always preferable) is too much work to...
Truth is, I didn't care much for its implementation, and like a few others in the thread mostly saw it as an obstacle to the action. So I only...
The screenshots doesn't even come close to doing the graphics justice. This would be the one game that does NOT have to hide its presentation...
Planar Conquest has not done well enough to warrant async multiplayer for iOS, right? I fully understand your priorities, but I also cling naively...
Sly bastards, in before both Duelyst and TESL. That only means we will eventually have three superb digital CCGs in our pockets. Preach, Chair...
I've seen this claim from several developers, but it is patently false. Rebuild 3 included the iOS version among its reward tiers, and delivered...
I found the actual controls to be excellent. However, Isaac's movement is by design slippery and imprecise, thanks to full analogue movement and...