Separate names with a comma.
I actually redesigned the entire interface myself - you should have seen the before and after :p
I know you guys felt a bit burned by Exiles but I think we need to move on. Its been almost 2 years now. I'm still releasing lots of good games -...
to be fair, I do buy games based on reviews lots of times. Its a bit unclear how much time they actually spent with Stellar Wanderer but if you...
this is a different developer from Exiles, its Dreambuilder Studios. Exiles was developed by the programmer from Ravensword and Aralon.
they just got the code for the game last night, so I'm not sure they spent much time with the game, judging from how short the review is...
I think the only other game this developer has made was Strike Wing, so it couldn't have been that many times...
I'll have to let the devs chime in on that one. Since its an open game there is still a lot to do outside of the main campaign. I'm sure they want...
yup, but only in game for now, the menus aren't supported yet.
just go to options in the main menu.
be sure to configure your controls in the settings, there are virtual controls or tilt (i prefer the virtual controls)
no Unity or Unreal engine overhead, native code.
Its out folks :) https://itunes.apple.com/us/app/stellar-wanderer/id1059797590?ls=1&mt=8
[img] Stellar Wanderer Crescent Moon Games Genres: Games Role Playing Simulation GAME CENTER ENABLED $4.99 USD Stellar Wanderer is a...
about 2 hours :)
Here is one of the cockpits.
Yup!
Thanks! I'm excited to post some 'real' screenshots. hopefully in the next few weeks.
I think #4 and #6 were already in Shadowlands, the others are sort of arbitrary but animations can always be improved for sure...
obviously taking a little inspiration from Journey there :p [IMG]
This is more or less a concept - it does not contain any new environments that aren't in previous games. Its just to show the direction we're...