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Thanks, CreatiuLab. This is one of the critical "black box" points I want to clarify. There is AT LEAST ONE CASE where I observed that a...
You raised a good point. ;) Having this said, the way I phrased my questions actually already hinted at what I already observed and conjectured...
CreatiuLab, Can you please comment whether or not it is always possible to win the game with "perfect play" each time? Previous posts have...
You have a very pleasant voice. Definitely encourage you to get a good quality condenser mic that will help even more to bring out your voice. :)
That is fantastic news, bombocracker. Congrats on this game release! Any chance that you can pre-share the number of panel swaps used in the...
Just finished game. Agreed that, while the game featured only 24 levels, each level is well designed and extremely fun to play. The last few...
You are awesome, AppUnwrapper. What a nice surprise to hear your voice (if you know what I mean)! You should definitely incorporate more...
An excellent and surprisingly sophisticated tile shuffling puzzle game. Like to know if the developer has investigated on the minimum number of...
Now I am sacred to try out the update if even the mighty AppUnwrapper says it is "omg hard". :)
Despite not being a fan of real-strategy games, I came to truly appreciate this game. It is a great introduction to the said genre and is an ideal...
Can tell me any difference in gameplay in your game from the typical rolling block game? As you may know, there are plenty of such "clones" in the...
Can't find any "official" description of IAP in the worldwide release on the App Store? Can someone fill me in (an earlier post mentioned a new...
+1 Agree with slewis7. No IAP is very appealing to me. Too many Tower Defense games that employ either Freemium or Play-to-Win model. Good for...
Hi, MvdLaar, Thanks for the confirmation. This is very important. I will go back and replay those missed levels, knowing now that they are all...
Played 1-1 to 1-30. Not convinced that all levels are solvable at par values as suggested by the developer. Further, for at least one level,...
Having fun with this puzzler. Clever variant of Sokoban that leverages typical crate pushing mechanics in interesting ways. Each level has a par...
Nice find, saosijs. Mystery solved. ;)
So is Chamber / Level 15 bugged as stated by previous posters? I don't see how the level can be solved in fewer steps to get gold. :confused:
What kinds of IAPs (if any) are there in this game? Can't find any info.
fableespana, I am intrigued. The game description says that each level has a limited number of moves. Does this imply a "par" goal value for...