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Thanks for the compliments. So far the plan is to support the iPhone 3GS and equivalent iPod Touch (3rd gen) or better and iPad or better. If...
I've been working on the "Marble Caves," the first area of the game. Note only the flight mode is shown, thus you see only wide open areas so far....
Excellent progress Geta-Ve, it looks like your game is starting to shape up. It's always really cool when your game crosses that threshold when it...
Thanks. More screenshots to come, soon. :D That's an interesting idea, I'll consider it. Thanks for the suggestion.
I really like the ring effects. Also I like the use of lighting as well. Another game to look forward to. :D
I didn't respond to this last time, other then to mention the different materials. But basically the engine is voxel based at it's core and uses...
You can certainly be a part of the Beta when there is one. And yes you will be flying around in the caverns, as well as walking around in smaller...
I'm not ready to show the first real area yet, but I realized that I did save screenshots from my earlier engine tests that I can show here. I can...
The plan is to support the iPhone 3GS and better hardware, including the iPod touch and iPad. So yes. :)
Yes, I plan on having the first gameplay video out sometime next week. I'll post a series of screenshots then as well.
Thanks for the support. :) I'm working on getting the first area to a fully playable state at which point I'll post screenshots and a video.
This may be a little early to announce this game, but it's been in development for a while now and I'll be ready to show screenshots and gameplay...
That has a really clean look and the gameplay looks fun. I'm looking forward to this game. :)
Looks interesting so far. I had briefly considered UDK for my project as well, though ultimately had to roll a custom engine due to unique...
Thanks for the responses, I appreciate the different perspectives. :) It's good to know that there are others who think similarly to the way I...
Thanks for the response, Avantir. I'm not sure I want to make the base game free, but I'll consider what you've said. Even if it is paid, though,...
I'm currently working on an iPhone/iPad game (universal app), which I will be discussing at length in a week or so - once I can make a decent...