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0.4.6 was all messed up! Please download 0.4.8 and increase air resistance to 100 %, it will make the bird go much slower. Also: 0.4.8 has...
Are you on the latest version? 0.4.8? Please download if you're not... 0 % is empty bar yes. I'm continously working on the flight aerodynamics,...
I'm glad you agree. It's very strange though... I think it's got something to do with the drag-gesture on iOS but I'm not sure, like you're...
I can increase the range of the sensitivity even more if you think it's needed. I tried to make it so that nobody in their right mind would play...
Build 0.4.8 is out! New stuff: - Control methods! Choose between normal, tilt and stick. Tilt controls use one thumb to yaw and two thumbs to...
Thanks for contributing! I'm glad that you like it. :) This has probably to do with your air resistance settings. Try it 50 % and see how it...
Happy to have you, it's always good with some first impressions as the game is evolving pretty fast now. Hehe. :) I might do the the klingon...
Piano game?! Grab some headphones, go to a dark room and give Melodive a shot! It has tilt controls though, bit of a learning curve if you're not...
Very glad to have you onboard, I think your dedication will help shape the game in a very positive way! :) I'm not so sure about that, the...
Yes, it needs some time to load in the beginning (like 10 seconds). I used to have a cinematic intro to cover this, but I've disabled it for now....
This is expected behaviour, as the engine can only work at a certain pace, and only 1024 voxels in advance. It just means that the bird is flying...
Phew... Happy to hear that! :D
Yes, my motives are like that, but if you were to read all 50 pages of this thread, you'll see that we already spent most of it trying to figure...
Attention all lurkers: I still have room if you want to test this. Only A7 & A8 devices though. Send me your device type and UDID to...
Thank you! :) Did you read the instructions on the web-page regarding controls? No tilt yet! I will try to implement a few alternative control...
Thank you for your valuable feedback! I've put out a new version with old physics as I was a bit hasty in my decision to reahaul the flight...
Ok, I messed up! I will never change the flight aerodynamics like that again! After a lot of testing I'm not very happy with the results... So...
Hope you like it, it still needs some tweeking, but crazy manoevering should be even easier now. Maybe too easy... :) Before it was just a flat...
Nice explosions! :)
0.4.6 is out! I hope I don't get lynched, but I had to rewrite some of the aerodynamics code because of a crital bug casued by adding the body. I...