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Cool, I did finish the first game, but then there wasn't much more to do with it.
Anyone try this? Need a new thread in the released games forum.
If you're willing to play 10 or 20 games and quit and restart if you don't get all of the right skills early, my guess is you could get up in the...
What difficulty? My high scores are 102941 normal (1339 turns) and 82916 hard (1178 turns). Those are from before races and classes were added,...
Although they also get the benefit of the better graphics, because offline upscaling makes considerably better use of their retina display than...
You should try upscaling your artwork in Photoshop, and play around with the different filter options. With the right settings, the results can...
Well, part of why I would pay $100 is that it's a contribution to the designer for making a game I enjoy. You don't get quite the same...
I'd still pay $100 for IAP to unlock everything....
It's probably the Spiky, that does damage to you when you attack it. When you view it, or build a chain that include it, it should be showing you...
On the hardest difficulty, it's common to die early. My first tip would be to try to get your HP/potion up to 3 or so, asap. I would also...
Probably 5 hours. A long game is something like 1200-1300 turns, depending on difficulty level.
This must be a dumb question---I start the game with planets I can't farm, those planets produce no food, so of course every turn I get a popup...
If some are stronger than others, it would be nice to have the option to choose the stronger ones.
Too easy is the typical problem with this style of game. :-(
Diplomacy does add to the various versions of Civilization, but it's also easily exploited and quite hard to get right. I would just be careful...
You would think Apple could support device-specific content so that the same app would only download the extra art if your device would use it....
Which, of course, suggests you're looking at HUNDREDS OF HOURS just to unlock the game so you can play with all the content. Which is why this...
I'd always prefer having more data myself.
If combat damage is predictable, i.e., you will always or usually do exactly the same damage when you hit, then it's important to give the exact...
Bought it, I will give it a try.