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This is a ton of fun so far. The mechanics are well tuned and the touch controls are quite good. Controller support is excellent too — it adds...
Well, it’s likely that they never signed an AA contract. They may still be planning an iOS version, but, without AA, it makes more sense to build...
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Asphalt 8 with no FTP shenanigans? SIGN ME UP!
Considering the popularity of Symphony of the Night and Bloodstained on iOS, you may want to consider a port in the future :).
Very interesting. I wonder if Capcom is planning to release the sequel through AA as well. Will need to try the iCloud function to make sure I can...
Weight is my main concern. It’s already a pretty big device, and twice as heavy as a regular Switch is kind of an issue. As a Mac user, I love...
Or my boy the Backbone One :).
Already picked it up — it looks awesome. It’s on my docket for my vacation next week :).
Not on iOS, but I could end up in Switch/PC.
Thanks for spotting this! I remember hearing about it a while back, but just saw it pop up in SIFTD.
Updated the thread title and OP to match our standards. This is the recent remake that launched on Switch about a year ago.
This is the closest thing I’ve seen to a handbook: https://babaiswiki.fandom.com/wiki/Baba_Is_You_Wiki As I understand, the blossoms (big...
https://apps.apple.com/us/app/punishing-gray-raven/id1571685286 https://apps.apple.com/us/app/punishing-gray-raven/id1571685286 Preorder...
Sorry! Some of have spent far too much time with Kemco-published JRPGs. Exe Create has been the developer of most of Kemco’s games, and that means...
To be clear, I’m on an iPhone 12 Pro and the game works perfectly.
No doubt. But the touch controls are perfect on my iPhone 12 Pro. I have to agree with metalcasket — brilliant game.
Well, it’s Hit-Point instead of Exe Create. Not to dump on Exe Create, but their games have a certain sameness, especially visually.
Swipe to change direction works well. Double tap for special action is wonky — button option works better.
You’re good. It may just take a bit for AppInfo to populate.