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I'll check it out. Looks like some good unity integration.
Can't wait! Looks great!
Love it!
That sounds like a great v2 feature! Great idea SirHanet!! Hope you're noticing that the first post is getting updated. ;)
We working round the clock to get you a beta preview! Happy Saturday!
Working on making that happen asap YoloMcSwaggin! :)
Traps are part of our first wave of crafting experiences
Gonna have ruins and villages in the game this weekend!
We're planning on incorporating ship wrecks on the shore. Accomplishing the same sort of "special loot" but with great risk of conflict. :)
Great question darkenemy! We plan on implementing various types of stormy weather conditions throughout our day/night cycle that will affect your...
Amen!
Thanks for sharing SirHanet. Extremely helpful. Happy friday to everyone btw!
I will certainly look into the SDK. Definitely on the radar!
Oh yes! Rust is THE reference when it comes to crafting. Very intuitive.
I wouldn't go greeting the "deformed" with just a torch. ;)
You need to explore to find food to eat and water to drink in order to survive. You also need to be able to defend yourself from unknown danger...
Here's sneak peek of what's to come: [IMG] [IMG] [IMG] [IMG]
Multiplayer is the gorilla in the room. After we have a good solid single player experience, then that becomes square in our sights. :)
iPad version looks great!
and BTW, we'll have new updates/screens within a couple of days, showcasing the ruins and towns found throughout the 100km island! :)