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Melodive is approved for sale and will appear in the appstore worldwide thursday 7th of march! Hooray! :)
Hey, thank you so much for your kind words! For me it's very encouraging to get this kind of feedback, as i am very unsure of the appeal of the...
I have just submitted to the app store, but since this is my first game (with some very unconventional graphics and gui), i have no idea if i will...
Thanks, no iCloud at the moment, but i will surely try to make it happen if more than 20 people download the game! :) Anyhow, it won't feel like...
Hi all, the name is Melodive now! I have submitted to app store now. Take a look at this trailer: [media] It now universal so i posted the...
➽ Explore the Tuniverse, where sound has matter and color is sound. Soar with the winds of music and seek out the Melodium-crystals that has the...
Universal support in the works... Also forgot to mention than i am working on the universal version by popular demand, and that multisampling...
Hey, thanks for the compliment and all the good names, i can make a whole series now! :) But my first beta-tester is insisting on HyperDive, how...
Haha, i like your associations! Maybe neuronaut, or something. Too bad psychonaut is already taken! :)
A shooter is next up! It's basically the same set-up, but endless in the horizontal direction. Sci-fi is a sure thing. Destructable terrain and...
Glad to hear you have an ipad as well! :) consider joining my beta program. Drop me an pm if you're interested!
it's still not decided. Feel free to come with suggestions! :) Thanks, i will take your suggestion and test it out on the betatesters. It will...
@the_loafer: i'm definively leaning towards hyperdive. Thank you for your support!
@dhondon: thank you, i like your work too, i just browsed your webpage a couple of days ago! :) i plan on making more games on this engine maybe...
yeah, i like the word "voxel" also, but i feel its been exploited now that minecraft has become this great success and i don't want be associated...
I will also say to everybody that if you are really, really interesed you can beta-test for me, but i require feedback in return. I'm especially...
@sweetdiss: Thank you so much for your kind words. I strive to be diffrent, and my approach was to remove texturing completely, because i thought...
@agentblank: it's easy to release as an universal build, but i am afraid that iphone users are going to hate it, because the screen is just too...
@abbey: thank you for you enthusiasm! At the moment i feel the music works well with the game, but maybe not as a standalone product. We still...
Forgot to answer the part about price... This will be a free download, but limited to something like 2000 m, where the ground will be. If you make...