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That actually looks pretty interesting.
Controls worry far more than hardware does.
What's next, no expressing an opinion on Dead Trigger? :rolleyes:
I'm thinking about possible reasons why they haven't shown any gameplay...hmm
Dead island? Ugh...
Slightly off topic, but ever played FEAR 1, Tato? IMO that's a great example of an action-horror game. It has the bang-bang bits and then some...
Looking for an arcade racer? This is the absolute best on the platform. Your swindling EA (hmm, I think that's a selling point) and Firemonekys at...
Looking too cool. Can't wait for this to hurry up and be finished.
...that was quick.
True, but I won't mention it because there's bound to be iPad mini and i5 guys coming around soon. (Wait, did I just inadvertently...) Next...
No no no, I'm not. The stuff I mentioned was made in just a few hours. Future of iOS gaming? Mixed. I like that we're getting ports and...
Wow, didn't expect this. I'm not much into these, but for free I'm all over this :D There ya go....
If it doesn't support iPhones it's due to screen size, not hardware. The iPhone 5 is pretty beefy, comes close to the iPad 3 in some benchmarks...
LOOK!! VITA OWNERS!! ERMAHGERD!! NEW GAME YOUZ MUST HAZ NAO!! That'll bump your full library up to what, 13? Wait. I forgot to include...
Nah, have to agree with Varo here. They'd be using that as a selling point. Plus, to be honest, I don't like UE3 a whole ton as a mobile game...
Keep quiet. I haven't finished it yet.
I'd just like to pop in and say that I've made a few very, very simple games. Airplane flies around onscreen, shoot it, it explodes. As the levels...
That's hysterical.
So far I like what I'm seeing here. Interesting they've been developing this for nearly two years, that's ridiculous for a mobile title. I think...