Separate names with a comma.
No, please. Don't do the banana cop. At least not before ensuring that feelings are mutual.
Trust Sanuku to beat us both to it ;) But hey, time to go Canadian and possibly have more async fun than ever before, right now!
Random matchmaking has nothing to do with genres and niches (unless you've a *very* narrow definition of a niche ;) ), but is something that, if...
Unless they've gone a *very* peculiar route with the cloud storage of player information and progress, it most probably will (I have to this day...
I gave Star Warfare a quick trial run back when it was released, and then promptly forgot all about it. But I just noticed that this thread keeps...
Fourth time's the charm ;) : Is this the same as random matchmaking (the ability to add random players to parties)? Currently, that might be...
Brandon, two async power features that have finally started to become commonplace in async games (but are still strangely in part ignored by some...
Is this the same as random matchmaking (the ability to add random players to parties)? Currently, that might be the most pressing need of all, if...
While I do agree that the game has received surprisingly little media attention (for all the shortcomings in the async implementation, and...
No random matchmaking could be a possible death sentence, or, slightly less dramatic, at least drastically reduce the appeal of Pocket Heroes to...
Good question. I certainly do not find it better by much. For me, four primary reasons, probably not listed in any order of personal weight and...
Not only that, I'm using it as a great example ;) You see, the game takes skill as well, and it is not surprising that greatly skilled AC:R...
Another player for the rooster. GC name is "Ayjona". I'll play on irregular and peculiar times, without much pattern or purpose, and will probably...
I must profess that Magic 2013 has me in two minds. On the one hand of cards, it is a great and gorgeous game. On the other, as an old (though...
I remember this discussion back in the upcoming thread, but I can't quite remember your reasoning for locking party members together (cozy and...
The retro music and graphics I could well have done without, but I understand the concept enables developers to save tons of development time and...
I'm not sure this will help, given the esoteric nature of the game I'm about to namedrop :), but I've seen some comparisons to Dreamblade. Oh,...
If this desperate, terrifying cry for help can not jolt Apple into action, then its heart is in a damp and dark place, full of spiders, snakes and...
Yes, very true. Well, I'm not convinced that the smooth transition between async and realtime is the ONLY reason ;), but it certainly is the best...
I've held off inflicting the Payne to the Max upon myself, partly because I've played it six ways to sunday back in the early 2000s, but also...