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Pity you were forced to remove all timers just because a vocal minority complained about it. Sorta compromises the difficulty of Fangz.
Ermahgerd sounds better than any Gameloft FPS campaign I've ever played! Take mah monies!
Happy birthday buddy!
Aaaaaand it's back again. Wtf is the problem here.
Not according to the reviews I've looked up. For the platform it was a fantastic experience, and, quite simply, iOS has little to no decent SP...
By console I meant console/PC.
Finally they fixed the thread.
Speak for yourself :D
Simplistic? How many iOS FPSs have you had the pleasure of playing? The controls are too big. Too noticeable. The joystick shouldn't even...
I fail to see why this thread has barely 2 pages in it. This is the first console FPS to be ported to iOS to my knowledge, moreover it's...
It has more to do with your Internet connectivity and device capability. NOVA 3 and O&C's VC works just fine, same with lots of gamecenter games...
Steam
Really? I find that a little hard to swallow. iOS isn't specifically mentioned, is it? Might just be for the Vita (though in terms of hardware...
Pot.
This is a mobile version of Frostbite.
It's one of the harder iOS games I've played, no doubt. But then again, of it were just about spamming peons and blunderbusses it would get old fast.
Meh. They're probably never going to actually do anything with it, so why would I care? You know what I want? I want Gameloft to port Splinter...
That sounds pretty darn cool...but I have yet to beat the campaign with one hero, much less the 6-8 you guys already have :p
Probably my biggest concern would be the advantage PC players have over mobile.
Is the framerate locked at 30?