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New interview from pocketgamer... not much new info, but here it is if you want to check it out:...
Of all the new features, I think i'm looking forward to the different weapon styles the most. It's going to add so much strategy, something that...
While I agree with most of what you said, they shouldn't be able to ruin franchises that we know and love by converting them into cheap freemium...
Wow... the graphics are an entire league above DH2. I hope to the iOS god (Steve Jobs?) that this game isn't freemium.
+1, but the fact is that gameloft is all about the money and until they hit a wall with adding the freemium stuff into games, they're going to try...
I couldn't agree more. There's nothing more annoying to me then a game where you are forced to either grind endlessly or continue to cough up...
Axes of war = another god of war clone? Hopefully it'll be better than hero of Sparta 2... But I'm really excited for dungeon hunter 3 and nova 3,...
Hey guys, I found an article in this digital magazine about Infinity Blade 2. There's an entire interview in it with Chair. Enjoy!...
Is that... on the right... a TANK?
It's been "In Review" for three days now... can't be much longer now. Anyone know anything new about this? And does anyone know if the Apple app...
Hmmm... I wonder if they'd really go through all that trouble just to make it freemium. It'd be a shame to ruin such a high quality game with...
Release date announced! According to pocket gamer it's being released on November 10.
Turns out I didn't really understand the AppStore approval process... The games been waiting for review for the past two weeks or so. They only...
Of all the games in that video, this one really stood out to me. Normally the term "freemium" scares me away from games, but I think I'll be...
They said on facebook they're releasing as soon as it's approved, so they don't have the "marketing strategy" excuse. So what's the hold up?
I just saw that... maybe its about to be released?
ok, thanks for the reply. It's great to have a developer actually listen to people on these forums.
To fix the monotony of the game, I've come up with a few solutions: 1. What if you put a lot more spell urns or gave many enemies random spell...