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The game is designed so that it can be played in short bursts, so 3 minute rounds make sense. If they fragment the game by adding a bunch of...
Well I don't know what to say except that the game really is a lot of fun to play...
Meh, I wouldn't use voice chat if it was there anyways. Games are only 3 minutes long, and there aren't teams. As for the controls, they work...
Seems about right. I know they want to get it submitted as soon as it is finished, and I don't think they have much more work to do until then
The controls work really well right now. The problem with needing to double-tap on the right stick to autoshoot is that you'd still need a...
It won't though - there will still be a few weeks after the game is finished where Apple has to approve it. I'm guessing that the game isn't...
Probably yes, since Apple can't control what would be said. They could get around it by selling voice chat as DLC, I think. Ahh, never got a...
Power ups are there! There is one that gives you a combination of invincibility and instant melee-kill that I'm particularly fond of.
It isn't for help, it is for competition ;) There is currently no team play, but this was defitiely talked about as something worth considering...
Eliminate Community Day Impressions, Part 2 Online Multiplayer Much of what this game is about lies in the Matchmaking Engine, which has...
Eliminate Community Day Impressions Ngmoco recently held a community day for Eliminate, inviting members of smaller scale gaming press sites...
It isn't Apple's job to rewrite peoples' app descriptions. And why should they? So the app will be out 2 or 3 days sooner? They don't care about a...
It isn't Apple's fault. The developer wrote the price out in US dollars in the app's description, despite the fact the app is going to be released...
Probably soon. The app itself was accepted, but there was a problem in the description in the store, so we have to wait for Apple to accept the...
This looks really fun, nice job! The art design is really cool, but I hope there will be some variety in graphics, instead of each level having...
Well, let me help alleviate your confusion: This is an arena-style multiplayer deathmatch FPS based on the Quake III engine. The website is...
I never counted you in, don't worry. I didn't say anything about it needing a countdown, it would just be a nice piece of information to have
Thats new then! It didn't work that way until very recently, they must have changed it in iTunes 9's new store. It still works the old way on...
It gets old, having to see that stuff. It is the nature of the beast, though. If you participate, as a developer, in a store without a premium...
It is nice to see a direct comparison of weapon strengths, though. Many games don't actually tell you how the stack up damage-wise. Now all we...