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Feywood, New Zealand. ^_^
Putting in a request for codes; I reviewed Viaden's 12-in-1 Slots back in January, and was very impressed with that. ^_^
I'm relatively certain that the game will turn out well, but I just hope that this design philosophy doesn't result in a 1-2 hour experience; it's...
At one point people thought Game & Watch technology was the epitome of mobile gaming. At one point people thought the monochrome Gameboy was...
You've already shown with Woozzle that you're capable of making a polished, fun game. Don't demean yourself by latching onto a familiar name in...
Whereas you're hoping that people will assume your game has some connection to Cut the Rope or its developers and buy it? I wouldn't say that's...
Neat. Have been looking forward to this one ever since the disappointingly shallow Tiny Tower. ^_^
Whenever somebody says something along those lines, it is always embarrassingly obvious that they're proposing that "solution" for their own...
Adding my request. ^_^
Honestly, I'm not seeing much wrong with the art in that trailer, other than the untextured platform blocks (which do need to be...
The game seems nicely set up for expansion via additional temple sections that can appear during the run. Themed "worlds" using the same engine...
[media] For better or worse, this was the first thing I thought of in response to Gabrien's question.
Have been working, so haven't been able to post until now; I thought I'd add a little more info regarding the coins and upgrades for those...
This is slightly misleading, as there is only one IAP, which is "buy more coins". These coins are used to purchase the various upgrades in the...