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Ah, charging tricks! Charge down, then press df+p then quickly, forward+sp for cr.HP xx EX Kikoken
I was just thinking that I like to be a bit of a douche like that too. Did 20+ Tenshin on someone and 20+ fake stone on someone. Yet if someone...
Hi and welcome. Who do you play? What brings you here? People will be a bit more receptive if you do an intro LoL? Could you be any more...
Man that connection was bad the first time KB. Good games on the 2nd set though!
Shall we also remove Bison's Hell Attack? and Chun Li's Target combo because they are also air normals that juggle into ultra. What about Burning...
I'm always amused by the people that quit in the 2nd or 3rd fight. Like, you beat them a few times and then the 3rd loss they rq because...
I didn't say it couldn't be implemented. My problems were: -Where do we draw the line for giving all moves light/med/hard versions depending...
This change makes no sense. Why would you randomly change a move with 2 distinct hits into 2 hits that scale differently? j.MP actually has...
Stealth Makoto change: +1f recovery after landed ultra (allows for easier safe jumps after)
How random.... I'd like to give Ryu's Shoryuken better juggle points so that j.P (2 hits), Shoryuken connects
Do you guys mean when the opponent is knocked down? I'm talking about how randomly on a crouching opponent, cosmic heel sometimes goes completely...
Do you mean the close range cosmic heel that randomly crosses over? I haven't figured that out...
You should cross reference it with my list of floaty reset chars. I have found a Sagat only crossunder reset, oddly
You know if you nerf the juggle point of GHK, Sonic Boom, GHK won't even connect, and you would just do Back Fist. If you nerf the juggle point...
As I've already pointed out, GHK doesn't juggle people high enough AND you'll need to change the input for GHK
What's wrong with Flash Kick, FADC, GHK? Roundhouse Flash Kick? It's already the HK version
I think you have the wrong idea if you think we're trying to impress. A balance update isn't glamorous at all, but it's a much needed part of the...
Just because a move trades doesn't make it a bad aa. There are other factors that make a good aa. For example, Cody's Jaw Crusher and Guile's...
Shakunetsu Hadouken is Akuma's Red fireball. I thought we were all of the opinion that Ryu is pretty damn good and if anything would need...
+100000000000 Ingrid is awesome! Unfortunately, it's a character that has not been in a fighting game ever