Separate names with a comma.
Then let's remove the bonus from dream jobbers ;) As far as your balance sheet at the end of the day goes, a worker who wants to be swimming with...
Under more real world conditions the gain isn't nearly what you're imagining. It only becomes a big deal under some very ideal timing scenarios....
Happiness definitely should have remained in the game in some form. As it now stands, it's only about a 20% increase in profit between a shop...
The available pool of stores is based upon tower height, so 13 is all the service floors you've unlocked for your tower height.
There's only 16 different service businesses in the game AND the game will not duplicate a floor until after you have all of them. So, if you've...
It's kind of a mess to keep track of, but the best approach is to use one email for an explicitly Sandbox account and one for your regular...
The design of the game is brilliant, and adding in new classes and tweaking existing ones will go a long way toward extending the existing game...
In terms of floor types in the aggregate that's always been a given. However, how you've arranged your floors, what names you give your shops...
I have contemplated issues around doing it, but I can't much see the point in doing so. You just have to let go of being on top of so many things...
For whatever it's worth, you got that reversed. In my explanation the tier 1 is 1 coin, tier 2 is 2 coin, etc.. The stocking the cheap items first...
Warning: Match content ahead! Fun was relative here, but it was a decent enough challenge to do while my son napped. In terms of true net...
I'm grabbing it this time around because it's cheaper than O&C - that I bought at full price - and it can't be any shallower than that ;)
Location is irrelevant to the mechanics of this game. Customers are spawned automatically at the stores themselves at a rate based upon demand for...
Sounds about right. I never paid attention to categories of where the bux were coming from, but I did my own testing on the rate of towerbux...
Interesting idea although I wonder if avoiding the (poorly understood mechanics of the) demand decrease offsets the guaranteed upward of 5 days of...
Hence my half-serious, half-in-jest RPC measurement a page or so back in response to Wolfplayer's assertion that bitizen eviction cycling was...
We are playing a different a game, I had max elevator about 18 hours after I got the game. I haven't saved for anything but 50 bux trade-ins and...
That's because the game isn't designed to keep buying floors with towerbux. Floor 100 would cost 750 towerbux. At my best rate, that's still 4...
Not just initials. Sometime between when I listed all my bitizens Ms. Jane Hudson decided to go get her name changed to Julie Hudson.
Would love the first, the third should have been in from the start, but the second? There really isn't any point to increasing the trade-in...