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during combat the camera is zoomed out more - basically when you unsheathe your weapon. Hope that helps.
[IMG] Here is a banner that I made yesterday. I suppose it would be cool to make some wallpapers if I had time...
On the towns - I believe technically there are 3, and then some scattered houses here and there in various areas. The biggest is Aven North, which...
no two handers, yet... doesn't mean never.
Volvo? They are owned by Ford now! I'd rather be like Range Rover or something. (they had a few bad years but are good now)
Yes, there are guns.
an endless jousting game, made with the Unreal Engine.
I'm going to start working on the new trailer and screenshots while I'm waiting for it to go into review.
nope, we're still about 100mb over the memory limit on iPod 4's. It will allow you to play through the intro, but that's about it.
Ravensword was submitted to the App Store!!! :)
somehow I have a feeling that could never happen. :p
Its not possible with lightmapping, because the light and shadows are all baked in. Also to have only real time shadows moving on all objects, it...
Ravensword doesn't have a day night cycle. We opted for better looking lighting and realism with Unity's lightmapper. You can't do dynamic...
it should run at least 30 all the time on iPad 3, Jared had an earlier build before we did a lot of optimization. As for combat, we have blocking,...
yeah for some reason the video capture looks very washed out, its really not like that in the actual game. You can see that it has a 'faded' look....
Yeah we tried as much as we could to get it to work, but at best we're still 100mb over the limit for iPod Touch 4 (it gets unstable around 115mb)
remember how much content Aralon had, and its less than half of the install size of Ravensword.
I seriously owe you guys - but we're going to try to get the game submitted, then make the vid. Ok?
yeah we're still trying to... its going to be tough...
to answer some questions here - you have to aim the bow, but there is a targeting system that helps guide you a bit. You don't need to cook the...