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Yeah I don't mind episodic if the episodes are a decent length, I would prefer separate builds but this way takes lesser space I guess. It's...
Yeah it is excellent, there's quite a bit of depth in how you tackle situations and avoid attracting herds as your team fills up too. Runner...
437 mb
The Walking Dead: Assault
Awesome surprise and plays really well, not all characters play the same and you need to approach things with some thought. Excellent, my GOTW...
I pretty much share the same line of thinking, attention to the little things is great, UI artist needs a pay rise :)
No IAP, small dev, bought. Can't play for awhile but looks good
Wimp: Who Stole My Pants Devil's Attorney
It wouldn't happen and it's PSN, but Journey, Flower and maybe Flow. Pixel Junk Shooter would be kinda cool too.
Yeah they're not really comparable, people will because they both do gestural combat but Bladeslinger and Gladiator are different games. One is...
Easy fix is to lower IAP game currency costs or up fight earnings, perhaps even just restore health between fights. Combat itself is fine, I...
Doh, cheers!
Those gestures on screen are when you get the enemy down to one bar, when they are, if you punch you enter a sequence of gestures to take them out...
I hadn't played since the patch and thought I'd give the game a 5 minute blat... an hour and a half latter I was still playing :) Newb...
I think what I personally don't like about IAP is when it's considered in gameplay design, and unless purely cosmetic then it is going to be. I...
I can only speak for myself, but most definitely.
That's your cue to give it a go Connector :)
These sorts of posts are reoccurring with good reason, it's a solid genre bolloxed by Zynga and clones sizing up the ka-ching. I would love to see...
Will give it a shot, cheers
I must admit I haven't spent much time on the gun, really just maxing the health and spirit improvements plus brute force, moving to part way...