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While it is great to see that the devs are still supporting Disc Drivin' with such dedication, and while new tracks are always a welcome addition,...
Let's hope for that awesome scenario, then! ;) And thanks! If you are planning to become a very popular iOS developer group with a reputation for...
Well, the soundtrack really IS excellent... Consider me shamelessly, er, well... plugged ;) In the spirit of shamelessness and loaded...
Oh, I know. That's why I took extra pleasure in asking it ;) That sounds like an excellent design philosophy when working with two similar but...
Yep, and it works stunningly well :) Just fire up 3G Unrestrictor, add O&C to the list, and you can get yer mind-blanking grinding on in no time ;)
You just had to go and satisfy ALL of my desires, didn't you? What shall I now pine for? ;) Great news! I'm a fan of light, stealthy, mobile...
The kind of friends who have been overwhelmed by all the freebies in the App Store, and now refuse to shell out on apps? I know the kind, them...
This literally looks like the most exciting iOS release for me yet (possibly only rivaled by the upcoming Starbase Orion). The trailer does a...
As long as all players have access to the same set of units/characters, balance is not a necessity, as players will always be on equal footing,...
Normally, I quickly jump my way out of platformer land, but something about the graphics and the presentation of this title combined what looks...
You *are* aware that we are discussing how to handle player drops in multiplayer, nothing else.. right? :) Such a waste of good irony ;)
Yer right, I can't know for sure in this particular case, with this particular product. But I do know enough programming and game development to...
That goes without saying. Everything from logic to common sense to basic experience with divergent gamer taste suggest it. When it is said,...
What happens is one of two things: 1) A timer kicks in, allowing the other player some time to get back to the game. 2) The game is saved, to be...
Really? I completely missed that announcement. Great news!
It is beyond me why a developer would ever release a game so eminently well-suited for mobile multiplayer (asynchronous matches, in particular) as...
Don't just settle for co-op. Battleheart PvP could easily become one of the more popular e-sports for iOS. And unlike many other games, where the...
Check the front page of Touch Arcade ;)
Peculiar argument. It would be so very, very simple to implement a timer, allowing people to get back to the game within the space of a set number...
My stance is simple: tons of numbers, the more the better (9 stats instead of 2 sounds like a vast improvement), but always presented in the most...