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20,000 is nigh impossible i don't think it should go that high
ohh unloackable snow lvl and tactical nukes are always away to spice up a game....
6,000 to unlock insane and is availble in the most recent version
well with resent minigore issues almost all of MS's attention has been diverted to mini although some new would be nicce
yea we found it when the betas got the first beta wich was after the submisson to apple so we couldn't do anything about it just hope so...
that bug is being fixed in 1.11
crash log sent :( wow total mood killer
we have had some random non-repeatable crashes for one or two of us but yea bug free has been awsome
congrats on unlocking insane, can't wait for you guys to get all of the bug fixes
You know who I talking about... Sorry got like 14 hours of sleep and still I am. Going to bed again 2 hours early barley able to stay awake
we should throw a massive party for the first person to get the "needs to get a life" award...
that is how the game is coded to replace 1-1 every furry you kill if not even 2-1 with a growing percentage becoming fire furries i belive that...
wow really close appears as though i am the desciding vote...
good luck it gets mad fast even if you follow this strategy especialy past 8,500
bodily functions aside it was the most fun i had playing the original game the extra dimension was entertaining to say the least.
Feeling better reminds me of one time i played the original episode with an exeptionaly runny nose got to around 5,000 fire furries every where...
i try not to use died too many times in episode 1 from the shotgun needed a buff i didn't feel it was sufficient enough in the new episode...
well the party does really start until 5,000 so 5 min doesn't really give it justice
i think the new shotgun didn't make it to this version of ep. 2 but will come in an update that fixes the filp screen bug.
some of those scores are insane like 60k? i wonder if we (the beta testers) missed an exploit.