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Nothing close to what MH is in totality, but here are a couple that resemble a bit of MH's mechanics: Invader Hunter IRE To be honest i...
Woohoo! Im almost Lv11, and i appreciate increasing the progress rate (im assuming either higher XP gain, or lower XP requirements to next level)....
Yup... It's not endless though, but you can set the duration to "long." Basically, you need to survive X minutes.
Weapons cant be sold. I think it makes it easier to manage than to calculate selling prices considering there are tons of upgrades for each...
The comment is applicable to both games. :D
My noms: Dead Effect 2 DE2 Sequel to Dead Effect 1 Badfly's Masterpiece Dead Effect Too Been a while since i had a list like this. ;)
One of the modes is a survival arena. ;)
The difficulty is one of the things that make this one of the best games on the appstore. The difficulty is based on skill-based mechanics, and...
Yup... Seeing this thread bumped helps too.
Yes you can.
This should be proof enough that Kill the Plumber is as original as it gets for a game spoof. Also proves Apple has a very bad and inconsistent...
The last mission in the first set was sooooo intense! I love it! I just unlocked the second storyline missions, and the thumb reader (the one...
Woohoo! Thanks for the update! Still one of the best horror games for me... Cant wait to see the visual enhancements when i play again later :)
Try lower the video settings. Turning off bloom alone can possibly improve stuttering on slower devices, and on faster ones could be enough...
It's not a paywall, but it encourages you to play the other modes. The story stages dont really give a lot of xp or cash in proportion to the...
What im still wishing Foursaken would make is a futuristic sci fi title. Mechs, robots, plasma rifles, force fields, lasers, conveyors, space...
To all katana-mains, save 21,000+ before your character reaches Lv9. Thank me later. ;)
Looks like a more indepth brother to Dungelot. Anyone dive in yet? This looks really good.
Yup it's the same here. The difference is that the orbs can now change their locations on each playthrough on each of the stages.
I really miss seeing this thread bumped and some multiplay fun follows.