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This seems to be coming out very nicely. I'm going to enjoy a lot playing it these Christmas holidays :)
Me too! :D
Ok, I just deleted the game because I don't like it as a freemium experience. If you ever decide to make a one-time IAP to transform the game to a...
My screenshot showed that because I did exactly what you said: play an already achieved level. I just wanted to show the label "crashes" in the...
My screenshot was to show why it's crashes and not retries. The number of crashes doesn't always equal the number of retries. That's what I've...
How does this one perform on a 4S with iOS7.1.2?
Sorry to insist, but the second objective is number of crashes, not of retries. Retries is the arrow symbol similar to the "reload" buttons in...
Your second objective description is wrong: it's not a limited number of retries, but a limited number of crashes. If you save on checkpoint 3 and...
Yes... Unless you've implemented the option to race with any car on any map for greater challenges ;)
Thanks :)
That's great then :)
There's a "daily challenge" level which seems to be endless... At least up to the 66m where I reached :D I find the 3-star completion a bit too...
There are some sources which make it available through Cydia. I just googled it and the dev seems not to like the idea of having his emu on Cydia,...
So how does Shadowrun compare to Xcom? Are they similar games? I love Xcom, but didn't think Shadowrun would be similar...
There's a lot of talk now because JB for iOS 8 & 8.1 was made available today, just around 35 days after the iOS release. Of course, it's not the...
Checkpoint saving, yes! Count me in for this one as soon as it comes out :) Wasn't Pascal working on something like this? Didn't I see a video...
I stopped at 7.1.2, did a JB to my 4S to be able to semi-restore to 7.1.2 in case something goes wrong with my install, and I'm extremely happy...
@cplr: I know that it's ready when it's ready. It's just that 4 years (and what's still remaining) is a lot of time in iOS deelopment. Throughout...
It's universal, but on iPhone the text looks tiny tiny. That's why they only talk about iPad.
@BMH: Have you thought about this? I believe if this game had the option of making it fully premium it would satisfy many people including myself.