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Yes and if you browse through the perks, you'll see you can unlock two additional slots as well.
Permanent, but they're only in effect when you add them to your perk slots, of which you get a limited number. But you can use a perk, switch it...
I would be more frustrated if I didn't just flat out love this game so much. Still it would be awesome if the GC achievements worked, but TBH I've...
The GC achievements barely work for me. There are several that I've done many times but it never registers. The pretzel one for instance, I've...
You can't level up Wish because it doesn't have a cooldown, it's just a one time use skill so leveling (which just reduces cooldown) would be...
Is this on normal difficulty? There is sort of an annoying stretch on normal that for me goes from about 15,000 to 150,000 points where the...
That's just how welding works. The attributes of the welded skill (damage, mana cost and subskill levels) are frozen in place at the time of...
I see that nowhere in the proposal (or anywhere until my post suggesting a change there would be needed), but one way or another, it seems we agree.
But as I said, when you start a new game without finishing the one in progress, then a score is not recorded (so no game could really be counted...
I like Kennfusion's idea as well, but there would have to be some sort of penalty added to the game for starting a new game by overwriting the...
I love poison. It seems like the fastest way to raise damage since you get two points of poison damage (for 3 turns) per upgrade while base damage...
Class isn't as simple as race which just has a single benefit and mortal enemy. Class is defined initially by default race, default perk/flaw, and...
Well I just sort of picked that number out of the air, but yes, once I've got the shield combo all down to 5 cooldown, I would say I probably get...
Just keep playing. The level you reach in a particular game is not related to your class level (Mage level for instance). As you play, every time...
Just to clarify, I meant limit the number of upgrades per item. So for example, if the limit was 10, you could apply 10 upgrades to your sword,...
So I have a feeling the majority of people will hate this idea, but I figured I post it anyway. Ever since I started playing with the shield...
He brought the issue up in response to another poster asking if the boards were cleared after every update. Besides this entire thread is people...
Nothing. After you unforge several rings in a game, the chances of a fizzle increase. It acts sort of like a cap to useful unforgings per game.
The effects of unforging are random, so you can't predict what any particular ring will do.