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Alright.... So... I sort of took out a little bit of frustration from other developers out on you guys... And I'm sorry. Once I posted my last...
Ha... Wait til you get to the last world and the game is still throwing something you haven't seen yet at you... There's an insane amount of...
Didn't these guys make Night Flight??? We've been waiting for its promised update for quite some time... ... I'll pass on this one based...
Wow! This was initially on my list of favorite games of 2012. Made it til there was only 12 games on the list, but was scrapped when I cut it down...
Looks like it might just be an expensive night tonight. =oD But I can say that I'm most excited about this one more than any other.
Personally... I adore GC. Leaderboards can add an insane amount of replay value for a high-score oriented title, and achievements can add that...
Thanks for that Sanuku! Even with those issues... I'll probably wind up picking this one up. Hopefully Smilebit will get those multitouch...
sorry... I guess I missed the meeting where they told everyone that having preferences and opinions was anti-gamer, and that calling people out on...
ha... definitely recommended. it was pretty slow in the beginning, but once you get into it, and it speeds up, you'll be going for high scores in...
no not at all... just wanted to let you know that I wasn't laughing because it's ChristianRock or whatever. =oP Aaaaaaaaaaaaaaaaand anyway......
Isn't this the same Dev team behind Diversion?? That game was flippin great!! Great Dev support, great updates, loads of content... Definitely...
That's fine... It is your game. But there's plenty of developers who are responsive and listen to customers who'd I'd rather support....
you always have a choice... But as its been said already, there have been plenty of games that didn't do well because of stubborn developers...
There's a few platformers with sliders on the iOS, and they're nowhere near as good as they'd be with buttons. Ravenous did it perfectly with...
Really turned off by the slider only controls and iPhone only build. Anyone who's played Mario knows that buttons give you great control, even...
yeah, my vote went to Meganoid 2 as well. Fantastic platformer... though ATM, I wouldn't say that it's as hardcore as the first one. I know that...
Yeah, I totally forgot about the maybe iPad update for this one... Though I wouldn't be surprised if it couldn't happen. I don't think this one...
If you're even remotely interested in bullet hell titles, here's two MUST own titles. DU is easily one of the best on the iOS, and Storm Strikers...
I did the same after the update... I can't help but think of Claptrap when ART (I think that's the AI's name) talks... =oP
Damn... this is hard. Right now, I've cut it down to 22 games (it was originally 34) - oh to be rating favorites... always a challenge. =oP