Separate names with a comma.
Trust me: I much prefer not to police threads for content. And even if you were 100% serious i still wouldn't be offended by questions about my...
Those folks who didn't read the upcoming thread are the lucky ones ;). And to answer your question: topics that lead to pointless off-topic...
We are not going to discuss the font aesthetics on this thread. Period. There was enough of that nonsense in the upcoming thread (sorry Midian).
Man, you've got to learn to deliver your opinion as option, instead of delivering it as cold-hard fact. There are reasons to prefer the UI in the...
If you can get the DS version for less than $15 (and you use your DS regularly), I would go for that version. I personally prefer to carry my...
Better save system, slightly better UI (IMO). That's about it.
There is no general consensus.
Thanks for the clarification. I've always played the game with the Active option ;).
It is -- just checked on the DS version.
I think the operative term here is "at least."
As I understand it, 'wait' means that you won't lose your action if you wait, not that the enemies will stop until you make a move.
Let's just say that we're done with this topic, shall we? (I mean the whole comparison with the original artwork on SE's website.)
On the main menu, swipe up to scroll. Save is the last option. You can use Bookmark to save your progress when you are not in the overworld.
Finally!
I think you're contacting the wrong party. You should email Square One Games, the developer who did the iOS version.
Of course not: you can always use the iPad web browser.
Well, I stand corrected :).
If you mean the one showing the credits with scenes from the game, then no.
The intro animation from the DS/PS1 version is not there, but I'm not far enough in to see I'd they includes the sequences in the actual game. As...
That graphic is an original creation based on the game's original assets (notice how the teleporters are in the wrong spot). It shows way more...