Separate names with a comma.
Funny thing you mention Bioshock, because that's the vibe I'm getting from this game.
Let me chime in and say that I agree 100% with this.
It works like any RPG: if you can get in enough damage with your ranged weapon, you'll kill the monster from a distance. Right now I'm sporting a...
Let me put on my moderator hat: this thread is about Dark Meadow. Time to put an end to the Shadowgun review discussion.
You rave about games you find to be fun. Slight difference in wording, a huge different in meaning.
Cute, Hodapp, cute. Okay, so I read the review: I guess I did care a little about TA's official opinion (so sue me ;)). I actually agree with it,...
Nope. But that's irrelevant: there have been plenty of games I've beta tested that I thoroughly disliked. I'm not trying to pick fights here. I...
:rolleyes:
To be honest, Hodapp, at this point I have very little interest in the official TA review of this game.
The developer can hold it, but there's a time limit before they are required to resubmit.
Just so folks are not confused: I've merged the two Infinity Blade II threads together.
If we're bringing RPGs into the equation, Avadon has a very rich story. The War of Eustrath also has a big story, though some of the character...
If you don't mind oblique storytelling, check out the whole 1112 series. Part 3 in particular was one the most satisfying narrative experiences...
Mage Gauntlet will rule!!!!!!! (Consider the thread rerailed.)
Check out The War of Eustrath, too, if you want an SRPG similar to Super Robot Wars.
The worse part about the Diablo rash is that if you get it you have to inform anyone you've ever gamed with... Alright, that has gone far enough :D.
Makes sense that UDK would have a similar feature. It's a great way to make a character feel like it's in the environment and not separate from it...
Actually, Shadowgun has dynamic lighting and shadows on the character, where it really matters. In other words, the light on the character changes...
Sorry -- I beat the game a while back...
If I remember correctly, you need to target the core with your boomerang when it opens.