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Sounds to me that the IAP are optional (as short-cuts, I suppose) and that you do get the full game upon purchase. The idea that you can pay to...
John Slade doesn't look like Bruce Willis. It just happens that both are bald. By that logic, my dad looks like Bruce Willis. And trust me -- he...
Emphasis mine. Apparently it's not on rails...
The dangers replying from your iPhone in a hurry :D.
The next update (currently in review) fixes the problem, so perhaps you may want to wait a bit before asking for a refund.
The phrase "objective opinion" is an oxymoron.
Yep, that would be cool. I love doing that in Deus Ex: HR.
He sounded scared, but his main concern was why SARA screwed up and didn't find the missiles in her initial scan. The reaction is unusual but...
The story was simple but the dialog was amusing and sounded natural. Also, John Slade came across as an engaging character, especially in his...
To answer your question about how that bug got through beta testing, well, it's complicated. PureSkill, ImNoSuperman, and I managed to beat the...
I'm 44 and I agree wholeheartedly with the OP (BTW the ZX-81 was also my first home computer). But I think it goes beyond graphics. For one, I...
Just like with advertising, the value of originality in gaming is way overstated.
Agreed 100%. In fact, I've taken to calling SG the "iPad of action games." Instead of trying to do everything in a mediocre fashion (like, say, a...
Based on your requests, there's really not much more out there. Other traditional JRPGs (FF1 and 2, Monster RPG, Phantasy Star, Guardian Saga,...
The title of the thread should be Dead Space and Shadowgun. The games are way too different to pit them one against the others, and any iOS...
Yes, you can fire and aim at the same time.
Shadowgun has dynamic lighting, but it doesn't have dynamic character shadows. But the fact is, most 3DS games don't have them either. I haven't...
What are you talking about? You can aim by sliding anywhere on the right hand side of the screen. Once you start firing you can drag the fire...
Shadowgun isn't Unreal -- it's Unity 3D.
Touch aiming is good enough to shoot the the scalps off of enemies hiding behind cover.