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I've played most of the roguelikes, and would normally take a chance on something like this but...not at that price without a "lite."
I think most people can agree that it's basically a matter of degrees. For my part, I think by FAR the worst case so far has been ngmoco....
You make some good points. Let me attempt to make just one: Once games on the iPhone reach the 20-30 dollar point, they'll be at the mercy of...
Not purchasing anything until I know how much online MP is going to cost down the road. For all I know they could pull a ngmoco and charge us per...
Been about a week since I downloaded this game, and it keeps drawing me back each day. Not because of unlocks. Or level progression. Or new maps...
It's sad how many developers seem to think people will buy any kind of garbage if they just add a "Christmas" theme to it. It's much sadder...
Attention. To. Detail.
Yeah, it ocurred to me the logistics of online multiplayer for something like this could be a pain... The IDEAL though... Oh boy. :)
Just won the world cup with Australia. Beat Spain 3-2 in the final after losing to them 6-0 in one of the qualifying rounds. This game needs...
Definitely a case of just needing to get past the hurdle of learning the controls. After that it's an awful lot of fun. Closest a game like this...
So how is this? Looks like fun, but how much control do you actually have? How's the depth?
Yes, I meant the second one, though I actually got on better with the first one than a lot of others seemed to. But yes, the second one is leagues...
Fargoal, Rouge Touch, Inotia. Take your pick, all great RPGs.