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You could very well be right. I happen to art direct for a living and have little patience for the nitpicky approach to early criticism on a...
That's not helping: that's being a wise ass.
You mean that a game that is coming out in the Fall is not perfect yet? You don't say?
I'm sorry yonkykun, but how exactly did Gameloft screw up PoP? By not making it exactly as good as the PC version? Is your argument really that...
I'm sure you're not the only one (see Jindo Fox's comment in the article thread). Trust me: calling the original look "cartoonish" is really...
The scale looks right to me -- I'm just assuming that those are some massive trees ;). BTW, unless something major has changed recently, the look...
Can't believe I missed the video earlier. Looks fantastic.
FF1 and 2 cost less than their PSP equivalents, though -- that's the version that SE released for the iPhone. @Balu`:Rimelands could very well be...
Can't imagine how many silly internet arguments could be avoided if people were to accept that particular bit of wisdom. ;)
This is in the wrong section. And what you want is Grokion.
Let me clarify: I know how good the gameplay is on Aralon. The moment that the game is reviewed, many other people will know how good it is, too....
I doubt it. The thing about Aralon is that beyond the great graphics (which we should see for the first time today), the game has the kind of...
Actually, I believe it's Galactic Keep. As far as I know, there's no release date. Someone mentioned Aralon; I would also keep an eye out for...
That's my point: those "better choices" on other platforms were simply not better for me. A lot of what passes for depth in many RPGs strikes me...
Funny -- I've enjoyed Chaos Rings more than pretty much any other recent RPG on any portable platform (and I've played a lot of them). I agree on...
Best news I've heard today :).
No. I'm saying that you could make a case that AC2 is better designed for a portable platform. As far as I'm concerned, though, PoP is a much...
If it uses the same "level up till the next quest" structure, I'm not interested. It does look nice, though. -- then again, I never thought that...
To be fair, I agree with your general point (about the wisdom of designing for the platform, instead of just porting a console game).
I usually do. In this case, it can't be helped. BTW, if you were talking about AC2, it would be a different story. Oh, and Altair Chronicles?...