Separate names with a comma.
Funny, somebody posted something about God of War on the iPhone on the Prince of Persia thread, and my first though was: Well, GoW is a Sony game,...
Except for the fact that that information is both old and wrong. Otherwise, yeah, great post.
I enjoyed the time I spent in S'pore very much, especially after spending 5 month in a national park in Borneo. Felt like I just stepped into a...
I have yet to finish it myself, but report say 10-12 hours.
Again, I'm not that far apart from you on this. I do find it interesting that the killer apps you mention are basically upgraded versions of...
If by "interesting" you mean "awesome" and "a must buy" then, yeah, I agree with you.
As was clearly shown in the Nintendo presentation, the 3DS is aiming at the same console-style gaming market as the PSP. That's what I meant by...
On the iPhone 4 preorders, check out Daring Fireball. On the adoption patterns of Apple products, I have only 20 years of experience to back me...
As you know, I generally agree with your argument, but here you're simply wrong. Computers in general (an Apple products in particular) work in...
Hector and Broken Sword are two adventure games that fit the bill nicely. The Infinity Project might be a bit too linear for you (though not...
The issue with Unity seems to have been resolved; apple changed the language on the SDK to give some wiggle room for middleware like Unity, Cocos,...
Here's what I posted about a week ago in the iqubi forum:
Sorry about that -- I assumed the link was to iTunes...
Not out yet in the US.
What's ironic here, especially with all the E3 and Nintendo/Sony/Microsoft coverage, is that with every other platform we would have zero...
Literally, "One". It was developed by Digital Legends (the folks who did "Bruce Lee").
Again, not necessarily. From my experience with War of Eustrath, touchscreens are an excellent way to control an SRPG. Turn based RPGs can also...
The War of Lions version (which is significantly different from the PS1 version) was developed specifically for the PSP. From Wikipedia:
This is what I wrote in the iPad thread: I'm now on mission 16, and I find that the story is deepening and getting more interesting. The...
Depends on the game. Personally I find using both the stylus and the buttons to be very awkward, and in general I find the DS layout to be...