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Sorry, I prefer to take my time with adventure games ;).
I think they're following the Sam and Max model of short(er), episodic adventure games. Frankly, I much prefer that than one long, plodding one....
Friendly tip: check out the first few pages of this thread :).
Or you can talk to Lambert. He may be an idiot, but he's kind of savant, too.
Yeah, they're screwed up. You can still use them, just click on the lower right to accept, lower left to cancel.
I've played Monkey Island. Yeah, the hint system is good, but you need it because many of the puzzles go way into la-la-game-land logic and are...
It's an adventure game: of course it doesn't change. You may have missed a few jokes in the first play-through, so it might be worth it to you go...
You're still at the police station? You're really just starting. BTW, you find dirtier things in the dumpsters of GTA:CW.
The old lady seems to be deathly afraid of perverts. And over in the station you have access to a man with no pants... Of course, getting him to...
Take a look earlier in this thread -- that one has already been answered. For future reference, there's a spoiler's thread in the Game Discussion...
That it is. I wonder what this means for the US release. Still 11:00 PM?
Same here. I'm not even using the in-game hint system (which, according to Slide to Play, doesn't even exist ;)).
In a way, we are. I think part of the confusion is that we're using one word to talk two different things. When you say "good writing" you mean...
Hint system? Clunky controls? Those STP guys sure are a bunch of candy ass gamers...
Point and click games usually feature environmentally based puzzles; that is, puzzles that are based around story tasks and objects in the...
2-3 hours is like a Sam and Max episode. I have a feeling most people here will be playing this for far longer than 2-3 hours. Heck, it took me...
Excellent!
Let's try to keep the spoilers at a minimum, if we can. We probably need a Hector Help Desk in the Game Discussion section.
No -- look back earlier in this thread for a full explanation. (It should also give you some idea of the mindset you need to solve puzzles in this...
True. Perhaps I misunderstood, but I thought this thread was about the decline of good games on the iPhone (with the iPad somehow being responsible).