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Thanks for the tips. This has quickly become my favorite dungeon crawler game on the platform. Congratulations on releasing such a great game.
I'm a big believer in the principle of Occam's Razor: the simplest explanation is most often the correct one. Apple set up a deadline for people...
No kidding! I've been playing this for the last 3 months or so, putting in about 2 or 3 hours a week regularly, and then they shut down the...
Yep -- that's what we beta tested. I never saw the iPad version till last night.
You don't have to finish a level to unlock the next one, just earn enough overall to "purchase" it.
No it isn't. Pay for content is the traditional model; you finished Half-life 2 and want play more, you buy a copy of Half-Life 2 Part 1. Finished...
It's a pay-for-content model, not pay-for-playtime like Eliminate. The free game comes with one dungeon that has a level 12 cap; once you reach...
When we tested it was in the $1-$3 range (I think -- the beta test ended a few weeks ago), but I don't know what they settled on. Not very expensive.
Exactly. You can also pay to customize the look of your character, or if you want certain loot without earning it through adventuring (that one...
I'm sure it's way higher, but it'll take you a while to get to level 12. What you pay for, by the way, is dungeons/missions; it's not like there's...
I didn't reach it -- but we had our characters deleted at one point to reset the dungeon level system.
I believe I pressed the button on the left. You will forgive me if I don't go out of my way to check it out :).
More info on Pocket Legends here.
Funny -- I died and was able to start up at the beginning of the current floor.
More Diablo like, but with a mage.
Very much agreed. Very polished, funny story, nice leveling/RPG system. Ridiculous value for a buck.
Well, the iPad version is free; I assume the iPhone version will be as well. Obviously you will have to pay for something (they gotta eat), but...
What works the best for me is the combination of accelerometer and d-pad. That way I can focus on the d-pad only to do tricks.
We were told that the game was coming out April 3rd (as in tomorrow, or possibly 11:00 pm EST today) -- I assumed that it was already approved.
IMO is a very different game -- more of a traditional massive multiplayer, with emphasis on guilds/social groups. This is one is more focused on...