Separate names with a comma.
I agree on Hero of Sparta: in fact, my reaction was similar to yours -- at first I was terribly impressed, then I started getting a kind of...
Apologies -- I was trying to make a point about the value of shipping a great but imperfect game, apropos the complaints about character animation...
Duke Nukem went through three different game engines -- each change delayed the project for years. Mismanagement? Absolutely. Pursuing the "next...
That's the kind of asinine advice that kept Duke Nukem Forever in development hell for over a decade. There's always better technology just over...
Well, this just jumped to the top of my must-buy list. A Gomi-inspired platformer -- brilliant!
Let me get this straight, le'deuche: you get mad because people happen to like something that you don't? That's no way to go through life, my...
Cool -- gives me time to mess around with Dungeon Hunter and Hybrid before I get going on another RPG. I'm all for polishing the game and all,...
Level 3 was definitely the level that separated the boys from the men in Samurai (no offense to any women playing it). Alas, I proved to be a boy...
Well, we can't say that you haven't given it a good college try ;). Most crash-to-desktops are the result of running out of RAM for the...
It does; apparently the crash is bad enough to reset the game. Hasn't happened to me yet, but then again, I won't be getting to 1 mil any time soon...
Agreed on the home screen -- it's like a screen from a totally different game. But you have to agree, complaining about it is a bit like...
That's pretty amazing for an unknown property (even if it's inspired by a well known game).
Funny -- didn't even know it was there...
That may be true. But one of the really thrilling actions of the game is speeding up to avoid a spawning meteor, coming to a screeching halt at...
I'm keeping my finger centered and moving it slightly where I want the ship to go. If I want it to go faster, I move it farther in that direction....
The grav gun works best with the bosses, in my opinion. Since you can still shoot while holding an object, it's more like a sweet, destructive...
Not sure what you're doing wrong -- the controls are very tight for me. The ship moves fast when I want it to, slow when I need it to go slow....
Different folks, different strokes. For whatever it's worth, I think the graphics have "translated" extremely well to the iPhone platform -- in...
No doubt. At the same time, a timely maneuver allows you take care of a whole lot of enemies just as they're landing on screen. Very, very...
Better controls, faster action, more on-screen enemies/targets, bigger playing area, great graphics, great music, great sound effects, great...