Separate names with a comma.
Only available in the USA though. There are ways to get a US account if you don't live in the US though.
I've had towers not fire at units as they waltz past a few times, and it also crashes every so often but it saves it so no big deal. Would be nice...
Uh, usually yeah. I go when I feel my bowels starting to 'push', sit down, squeeze a bit, out it comes, wipe, done. Sorry for any disgusting...
Huh? How long does it take you guys to take a crap? I myself wouldn't be able to play a game in under a minute...
In any case the dev is a complete idiot.
What a load of crap.
I *think*, don't hold me to this one, but maybe he was being sarcastic? :D
Just saying, seems like some people think they have to buy apps to look at pictures of women on their iPhones.
You guys know you can download porn pictures and put them on your iPhone/iPod Touch right?
I recommend porn or a girlfriend.
I don't see how this is a game.
I got the Unity trial assuming that 2D games would be easier to make, but i've now scrapped that idea and i'm learning Blender so I can make 3D...
never played simtower so I can't tell you anything about gameplay, I just wanted to say don't call it iTower, it's such a n overused term.
Unity is apparently being made usable on a PC within the next few months.
What's wrong with this on iPhone? It scales well and you know where everything is.
Wish this wasn't only for US :(
Thanks for all the replies guys, I'll probably stick with Unity. Does anyone know any good tutorials on how to make art for games?
So you're saying that if I want to make a top down shooter, I need to create a flat plane (2 triangular polygons)? Wouldn't that take up a lot...
I was going to use sprites as most of the art, it seemed to have worked for that monkey swinging game.
I quickly realized that there would be coding involved, but that isn't a problem. I already have an idea for a simple game which I think if I do...